A Year of Foxy

Role

Lead designer

Timeline

June 2020 - September 2020

Skills

Programming, game engines, 2D Animation, Audio Design, Ui/Ux Design

Tools

C#, VS Code, Unity

{ project overview }

"A Year of Foxy" is an enchanting 2D platform game that invites players to guide a clever fox through a vibrant and captivating world. This project seeks to blend the thrill of classic platformers with the charm of a visually stunning, ever-changing landscape. Players will navigate through challenging levels, overcome obstacles, and discover the secrets hidden within this lively and dynamic environment.

The game's visually appealing and diverse environments provide players with a feast for the eyes. Additionally, The dynamic obstacle courses and evolving challenges ensure that players are continually tested, offering a satisfying level of difficulty that rewards skill and perseverance. Beyond the platforming challenges, "A Year of Foxy" weaves an engaging storyline that unfolds as the fox explores the world. Players will encounter friendly characters, discover hidden lore, and uncover the mysteries that drive the fox's adventurous spirit.

Note: This game is not published. It was just a fun project to enhance my skills in C# and game development.